
OPERATIONS ORDER
Operation Pavise (2022), Incursions
TO:
OPERATIONS OFFICER
United Task Force
UNITAF Forces Isla Duala
OPERATIONS OFFICER
United Task Force
UNITAF Forces Isla Duala
FROM:
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.
--- OPERATIONS ORDER ---
Situation
Background InformationNATO Task Force priority alert: Incursion conducted by Molatian state military assets into Afrene sovereign territory. RACS Military Intelligence office in Numbo has ceased communication. Numbo is lost. Priority tasking: Liberate the town of Numbo. Vehicle asset allocation: VOODOO: 2x BMR-600A3 M3 SFOD equipped with GAU-21 WHIPLASH: 2x M1A2 SEPV1 equipped with TUSK-2 package STINGRAY: M-985 CROSSFIRE SHORAD
Enemy Forces
Molatian state military. Expected heavy armour, airborne and artillery support.
Mission
TaskingVoodoo- with attached supporting elements- is to re-take the town of Numbo through any means necessary. Trident cannot allow the existence of a Molatian beachead on Afrene soil. Further to our current campaign objectives, take any opportunity available to learn more about the Astra Aerospace/ Biochemical research organisation and chemical research conducted on civpop. Time and capability permitting, conducting a counter-offensive across the Molatian side of the border will impress upon the enemy the severity of their mistake. We may find useful information, and either attain a beach-head ourselves, or retreat back to friendly territory. Primary Tasking -Liberate the town of Numbo -Secure the breached Afrene border Secondary Tasking -Time and capability permitting, conduct a counter-offensive --OBJ METEOR: Molatian border crossing --OBJ STAR: Unknown installation --OBJ MOON: Molatian FOB
End-state
Numbo secured. ENDEX EITHER: Numbo or Beach-head in Molatia
Execution
Commander's IntentThe intent for this mission is to push Molatian forces back, north of the border north of Numbo
Tasks and Sequencing
ALL CALLSIGNS Starting at FOB Lion Phase 1: a) ALL CALLSIGNS Will move following Blue route 1 to DP Alpha. b) Once ALL CALLSIGNS have arrived. VOODOO will dismount and prepare to move north, across Phase Line 1.
Phase 2:
a) VOODOO Will move across Phase Line 1 towards Mawimbela. VOODOO 1 & VOODOO 2 will split following there routes into the town. (Sectors will be assigned based on enemy activity at the time).
b) Meanwhile WHIPLASH will move into there base of fire and provide cover from any enemy armour trying to move towards us from Numbo.
b) Once the town is mostly clear, George will be sent into the town to clear any ordinance / IED's that remain in place.
c) VOODOO Will consolidate on the west of the town, before preparing to move across Phase Line 2.
Phase 3:
a) VOODOO 2 Will mount up and move quickly across Phase Line 2 to there attack point of Numbo.
b) Simultaneously VOODOO 1 will move either by foot or mounted across Phase Line 2 towards there attack point before assaulting the city.
c) Once the initial compound is clear, WHIPLASH will move into there base of fire position and engage any enemy armour trying to move south across the border. VOODOO 2 will move north and rendezvous with VOODOO 1. Both callsigns will then work together to clear through the city.
d) George Will be on station and available to dispose of any remaining ordinance after the first few sectors are clear.
e) VOODOO will hold north of the city, just short of Phase Line 3, before proceeding further.
Phase 4:
a) VOODOO Will move north west across Phase Line 3 towards DP Bravo.
b) Once they arrive, VOODOO 2 Will set off ahead of VOODOO 1 and move to clear a potential patrol base, before pushing north inline with VOODOO 1 towards Objective Star.
c) WHIPLASH is to slowly push up the main road, engaging any targets before they reach there base of fire north of the river.
d) Once Objective Star is clear, VOODOO Will move as a platoon to assault and clear Objective Moon
e) Once Objective Moon is clear, VOODOO Will move as a platoon to assault and clear the town of Obmeya, followed shortly by Objective Meteor.
ENDEX location will be decided based on the level of contact we are in after we clear Objective Meteor.
ALL CALLSIGNS Are to avoid moving across or sitting stationary on hills, Intel suggests that the enemy have these zero'd
Administration/Logistics
ResupplyIn accordance with SOP
Medical
In accordance with SOP
Rules of Engagement
In accordance with SOP
Fire Support Plan
In accordance with SOP
Close Air Support
In accordance with SOP
Command/Signal
Communications Plan
| Callsign | Primary Frequency | Superior Frequency | ACTUAL |
|---|---|---|---|
| VOODOO 9 | 40mHz | 37mHz | Sgt Dungworth (Ret.) Platoon Commander (≤45) |
| VOODOO 1 | 250mHz | 40mHz | MSG Crossy Squad Leader (≤15) |
| VOODOO 1-1 | 251mHz | 250mHz | 1Lt Aiedail Fireteam Leader (≤6) |
| VOODOO 1-2 | 252mHz | 250mHz | SP3 Shahid-e-Gomnam (Ret. PH) Acting Fireteam Leader (≤5) |
| VOODOO 2 | 260mHz | 40mHz | Cpl Melon Squad Leader (≤15) |
| VOODOO 2-1 | 261mHz | 260mHz | Sgt TomH Fireteam Leader (≤6) |
| VOODOO 2-2 | 262mHz | 260mHz | Acting Fireteam Leader (≤5) |
| WHIPLASH 9 | 361mHz | 37mHz | MSP Dreolic MBT Section Commander |
| WHIPLASH 1 | 362mHz | 361mHz | SP3 Felix MBT Crewman (Commander) |
| BADGER 4 | 70mHz | 43mHz | SP3 Kat Logistics Support Chief |
In accordance with SOP
CONNECTION INSTRUCTIONS
TEAMSPEAK IP: ops.unitedtaskforce.netGAME SERVER IP (Direct Connect): ops.unitedtaskforce.net
GAME SERVER PASSWORD: issued on Discord
TIMINGS
SERVER OPENS: 1630hrs UTCFORM UP: 1700hrs UTC
ANNOUNCEMENTS/BRIEFING: 1715hrs UTC
STEP OFF: 1725hrs UTC
END-EX: 1900-2000hrs UTC APPROX
All are GMT/UTC