[OPORD] Operation Pavise (2022), Incursions - UNITAF - Arma 3 MILSIM
CONFIDENTIAL / FOR OFFICIAL USE ONLY


OPERATIONS ORDER
Operation Pavise (2022), Incursions







TO:
OPERATIONS OFFICER
United Task Force
UNITAF Forces Isla Duala
FROM:
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.





--- OPERATIONS ORDER ---


Situation

Background Information
NATO Task Force priority alert: Incursion conducted by Molatian state military assets into Afrene sovereign territory. RACS Military Intelligence office in Numbo has ceased communication. Numbo is lost. Priority tasking: Liberate the town of Numbo. Vehicle asset allocation: VOODOO: 2x BMR-600A3 M3 SFOD equipped with GAU-21 WHIPLASH: 2x M1A2 SEPV1 equipped with TUSK-2 package STINGRAY: M-985 CROSSFIRE SHORAD

Enemy Forces
Molatian state military. Expected heavy armour, airborne and artillery support.


Mission

Tasking
Voodoo- with attached supporting elements- is to re-take the town of Numbo through any means necessary. Trident cannot allow the existence of a Molatian beachead on Afrene soil. Further to our current campaign objectives, take any opportunity available to learn more about the Astra Aerospace/ Biochemical research organisation and chemical research conducted on civpop. Time and capability permitting, conducting a counter-offensive across the Molatian side of the border will impress upon the enemy the severity of their mistake. We may find useful information, and either attain a beach-head ourselves, or retreat back to friendly territory. Primary Tasking -Liberate the town of Numbo -Secure the breached Afrene border Secondary Tasking -Time and capability permitting, conduct a counter-offensive --OBJ METEOR: Molatian border crossing --OBJ STAR: Unknown installation --OBJ MOON: Molatian FOB

End-state
Numbo secured. ENDEX EITHER: Numbo or Beach-head in Molatia


Execution

Commander's Intent
The intent for this mission is to push Molatian forces back, north of the border north of Numbo

Tasks and Sequencing
ALL CALLSIGNS Starting at FOB Lion Phase 1: a) ALL CALLSIGNS Will move following Blue route 1 to DP Alpha. b) Once ALL CALLSIGNS have arrived. VOODOO will dismount and prepare to move north, across Phase Line 1. Phase 2: a) VOODOO Will move across Phase Line 1 towards Mawimbela. VOODOO 1 & VOODOO 2 will split following there routes into the town. (Sectors will be assigned based on enemy activity at the time). b) Meanwhile WHIPLASH will move into there base of fire and provide cover from any enemy armour trying to move towards us from Numbo. b) Once the town is mostly clear, George will be sent into the town to clear any ordinance / IED's that remain in place. c) VOODOO Will consolidate on the west of the town, before preparing to move across Phase Line 2. Phase 3: a) VOODOO 2 Will mount up and move quickly across Phase Line 2 to there attack point of Numbo. b) Simultaneously VOODOO 1 will move either by foot or mounted across Phase Line 2 towards there attack point before assaulting the city. c) Once the initial compound is clear, WHIPLASH will move into there base of fire position and engage any enemy armour trying to move south across the border. VOODOO 2 will move north and rendezvous with VOODOO 1. Both callsigns will then work together to clear through the city. d) George Will be on station and available to dispose of any remaining ordinance after the first few sectors are clear. e) VOODOO will hold north of the city, just short of Phase Line 3, before proceeding further. Phase 4: a) VOODOO Will move north west across Phase Line 3 towards DP Bravo. b) Once they arrive, VOODOO 2 Will set off ahead of VOODOO 1 and move to clear a potential patrol base, before pushing north inline with VOODOO 1 towards Objective Star. c) WHIPLASH is to slowly push up the main road, engaging any targets before they reach there base of fire north of the river. d) Once Objective Star is clear, VOODOO Will move as a platoon to assault and clear Objective Moon e) Once Objective Moon is clear, VOODOO Will move as a platoon to assault and clear the town of Obmeya, followed shortly by Objective Meteor. ENDEX location will be decided based on the level of contact we are in after we clear Objective Meteor. ALL CALLSIGNS Are to avoid moving across or sitting stationary on hills, Intel suggests that the enemy have these zero'd


Administration/Logistics

Resupply
In accordance with SOP

Medical
In accordance with SOP

Rules of Engagement
In accordance with SOP

Fire Support Plan
In accordance with SOP

Close Air Support
In accordance with SOP


Command/Signal


Communications Plan
Callsign Primary Frequency Superior Frequency ACTUAL
VOODOO 9 40mHz 37mHz Sgt Dungworth (Ret.) Platoon Commander (≤45)
VOODOO 1 250mHz 40mHz MSG Crossy Squad Leader (≤15)
VOODOO 1-1 251mHz 250mHz 1Lt Aiedail Fireteam Leader (≤6)
VOODOO 1-2 252mHz 250mHz SP3 Shahid-e-Gomnam (Ret. PH) Acting Fireteam Leader (≤5)
VOODOO 2 260mHz 40mHz Cpl Melon Squad Leader (≤15)
VOODOO 2-1 261mHz 260mHz Sgt TomH Fireteam Leader (≤6)
VOODOO 2-2 262mHz 260mHz Acting Fireteam Leader (≤5)
WHIPLASH 9 361mHz 37mHz MSP Dreolic MBT Section Commander
WHIPLASH 1 362mHz 361mHz SP3 Felix MBT Crewman (Commander)
BADGER 4 70mHz 43mHz SP3 Kat Logistics Support Chief
Considerations
In accordance with SOP



CONNECTION INSTRUCTIONS

TEAMSPEAK IP: ops.unitedtaskforce.net
GAME SERVER IP (Direct Connect): ops.unitedtaskforce.net
GAME SERVER PASSWORD: issued on Discord

TIMINGS

SERVER OPENS: 1630hrs UTC
FORM UP: 1700hrs UTC
ANNOUNCEMENTS/BRIEFING: 1715hrs UTC
STEP OFF: 1725hrs UTC
END-EX: 1900-2000hrs UTC APPROX
All are GMT/UTC


CONFIDENTIAL / FOR OFFICIAL USE ONLY

Equipment Checklist
The following combined equipment list is issued as part of approved kit lists and across relevant personnel.


Qty Item Weight
Primary weapons
5x M4A1 PIP 15kg
23x M4A1 67kg
1x M16A4 (IMOD Stock/M203) 5kg
2x M16A4 (Carryhandle/M203) 10kg
4x M249 PIP (Short/Savit) 27kg
8x M27 IAR (KAC Grip) 29kg
1x M16A4 3kg

8x FRXA_tf_rt1523g_MARPAT_Woodland Warning 0kg
1x B_Kitbag_cbr Warning 0kg
10x rhsusf_assault_eagleaiii_coy Warning 0kg
2x B_AssaultPack_cbr Warning 0kg
1x FRXA_tf_rt1523g_big_MARPAT_Woodlaand Warning 0kg
3x TOMH_UNICAN_Logi Warning 0kg

Sidearm optics
13x AN/PEQ-16A (Laser) 5kg
31x AN/PEQ-16A (Top/Laser) 11kg

Muzzle attachments
36x AN/PVQ-31A RCO 7kg
4x AN/PVQ-31A RCO 1kg
4x AN/PVQ-31A (ARD/Lens Cover) 1kg

Ammunition
40x 30rnd STANAG M855A1 16kg
27x 17rnd Glock M882 FMJ 7kg
34x 30rnd STANAG M856A1 (Tracer) 14kg
80x Painkillers 4kg
10x M18 Smoke Grenade (Purple) 2kg
20x Ammonium Carbonate 1kg
3x M433 HEDP Grenade Round 1kg
2x Smoke Round (White) 0kg
2x Smoke Round (Blue) 0kg
24x 200rnd M249 Softpack M855A1 (Mixed) 50kg
4x M67 Fragmentation Grenade 2kg
20x M83 Smoke Grenade (White) 4kg
4x M18 Smoke Grenade (Green) 1kg
4x AN-M14 TH3 Incendenary Grenade 2kg
4x M112 (x4) 9kg

Secondary weapons
9x Glock 17 6kg
2x VMH3 5kg

Uniforms
48x FROG MARPAT-WD 87kg

Body armor
5x SPC (Squadleader) 23kg
9x SPC (Corpsman) 41kg
4x SPC (Rifleman) 18kg
12x SPC (IAR) 65kg
12x SPC (Crewman) 44kg
6x SPC (Light) 27kg

Optics
3x Vector 21 Nite 0kg
14x Binoculars 0kg

Other equipment
48x Map 4kg
2x Rugged Tablet 5kg
48x Radio 17kg
48x Compass 4kg
48x Watch 4kg
3x GD300 Android 1kg
6x MicroDAGR 2kg
4x SAW Grip + Bipod 4kg
8x Harris Bipod 4kg

Launchers
4x M136 (HEAT) 27kg

Total Equipment: 682kg

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