
OPERATIONS ORDER
Modern Warfare Theatre (2015-Present), Operation Hellstorm
TO:
OPERATIONS OFFICER
United Task Force
UNITAF Forces
OPERATIONS OFFICER
United Task Force
UNITAF Forces
FROM:
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.
--- OPERATIONS ORDER ---
Situation
Background InformationDeep behind enemy lines, FOB Canteen was deployed and was to investigate recent Insurgency troubles within the local populace. A Recon team was deployed to a local town to investigate the Insurgency and after some digging they have managed to find a small but substantial Russian military presence among them. But during the extraction of the Recon team, they were caught by Insurgent forces and were chased back to FOB Canteen. Now with the FOB location compromised, ALL CALLSIGNS are now to DEFEND FOB Canteen at all costs until extraction arrives. Also with the recent Insurgency rise, Base Winslow is under attack by Insurgent Forces, grounding all Air Support and Ground Support until time allows otherwise.
Three-Star Rating Key
☆ Minimal presence expected
☆☆ Moderate presence expected
☆☆☆ Primary focus of the operation
Operational Assessment
Combat Intensity:☆☆☆
Roleplay Emphasis:☆
Difficulty:☆☆☆
Friendly Forces
Ground Team Knight Knight 1: - Squad Leader - Squad Medic - Combat Engineer - Leading Rifleman - Combat Engineer - Combat Engineer Knight 1-1 - Fireteam Leader - Combat Medic - Rifleman - Automatic Rifleman - Ass. Automatic Rifleman - Anti-Tank Rifleman, Light Knight 1-2 - Junior Team Leader - Combat Life Save - Anti-Tank Rifleman, Light - Automatic Rifleman - Ass. Automatic Rifleman
Supporting Assets
Friendly forces are cut off from FOB Canteen until Base Winslow becomes secure enough to send Ground Support and EXFIL.
Enemy Forces
Enemy forces will comprise of Insurgent Rebels with motorized support from Russian Forces as well as Russian Infantry. Mechanized and Mortar Teams may be deployed to the area but not known at this time.
Mission
TaskingDEFEND FOB Canteen at ALL COSTS. Extract via Ground Convoy once the chance permits.
End-state
After Knight Team defends FOB Canteen or becomes indefensible, they must extract from the FOB via Ground Convoy to Base Winslow.
Execution
Commander's IntentKNIGHT 1 objective is to stand their ground at FOB Canteen at all costs, until friendly forces from Airbase Winslow can organize a extraction.
Tasks and Sequencing
A) KNIGHT 1 will organize the defensive positions better with KNIGHT 1-1 and KNIGHT 1-2 for the assault of FOB Canteen from Russian backed insurgents. B) KNIGHT 1-1 shall hold East 180 degrees, KNIGHT 1-2 shall hold West 180 degrees. Both fireteams will have to expand upon the FOB's already placed hesco barriers with more trenches, just so that there are no gaps in the defense to make a weak point. C) KNIGHT 1 combat engineers are to rig the vulnerable terrains of FOB Canteen that is North, West, East side of the main HQ building. KNIGHT 1 hopes to eliminate enemy forces before they can get a chance to directly engage. D) When extraction convoy has arrived KNIGHT 1 will abandon FOB Canteen with haste and retreat to Airbase Winslow by using route BLUE on the map. The retreat will most likely be under fire the entire way through. Action on contact is to push through.
Administration/Logistics
ResupplyKNIGHT 1 will have very limited supplies at FOB Canteen. The main way of LOGPAKs shall be delivered by convoys from Airbase Winslow, due to being attacked by Russian backed insurgents Airbase Winslow has no airdrop capabilities. Meaning the convoy will have to fight their way to KNIGHT 1 for LOGPAKs at FOB Canteen.
Medical
- Medical support will be conducted in field (PAK in Field)
Rules of Engagement
In accordance with SOP
Fire Support Plan
In accordance with SOP
Close Air Support
In accordance with SOP
Command/Signal
Communications Plan
| Callsign | Primary Frequency | Superior Frequency | ACTUAL |
|---|---|---|---|
| KNIGHT 1 | 250mHz | 40mHz | SP1 LegacyStetson Squad Commander (≤28) |
| KNIGHT 1-1 | 251mHz | 250mHz | Cpl Gendalorf Fireteam Leader (≤6) |
| KNIGHT 1-2 | 252mHz | 250mHz | SP3 Veagance Acting Fireteam Leader (≤5) |
In accordance with SOP
CONNECTION INSTRUCTIONS
TEAMSPEAK IP: ops.unitedtaskforce.netGAME SERVER IP (Direct Connect): ops.unitedtaskforce.net
GAME SERVER PASSWORD: issued on Discord
TIMINGS
SERVER OPENS: 1630hrs UTCFORM UP: 1700hrs UTC
ANNOUNCEMENTS/BRIEFING: 1715hrs UTC
STEP OFF: 1725hrs UTC
END-EX: 1900-2000hrs UTC APPROX
All are GMT/UTC